Chell (
jumpsuited_rat) wrote in
mayfield_rpg2012-10-08 05:53 pm
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[7th Portal] Cara Mia Addio Encore
Action - 850 Goldberg
[Chell opens the door to find 3 packages of varying sizes, one small and rather flat, one medium-large one, and one quite large one of a suspicious size.
She opens the small one first to find her clothes from Aperture. She doesn't plan on wearing them again, but they could come in handy later, you never know. The next one contains her portal gun. She hasn't seen many places that portals could be placed on, but if there were any, it'd be very useful.
Finally, Chell turns to the last one. It's about as tall as a turret, so that's what's got her worried. It's a bit wider, though, so she's not sure what to make of that. She circles the box, knocking on it to see if she can get any information that way.
She assumes that if it was a turret, the gun portion would be facing towards the door, so she tips the box over so that if there was a turret inside, it'd now be facing the ground instead.
Chell pries the box open and discovers that not only is it a turret, but it's the oversized turret that she had seen a few times. It had never attacked her or anyone else that she saw, it just somehow used the elevator and oversaw some of the other turrets when they were making music.
It's an odd choice of something to be returned to her, so she shrugs, just leaves it where it is, and goes back inside the house.
She sets her clothes on the Companion Cube, and when she turns around, the turret is standing in front of her. Chell dives beside the couch and peers around at the turret. The turret doesn't make any movements, it doesn't even have a red laser sight for targeting, it just stands there, staring blankly.
Chell waves her hand at the turret, and it still doesn't move. She shrugs to herself and stands up, walking past it and over to the curtains. She turns her back to the turret and pulls off a long strip of cloth and goes to work using it as a strap for the portal gun. She doesn't want to leave it in the house alone with Cliff and carrying it with her hands would get old, so this was a nice compromise.
When she turns around to head for the door, once more the turret stands staring at her. Chell frowns at it and decides that if anyone would know what's going on, it'd be GLaDOS.
She leaves the house and heads down the street.]
Action - Around Town - The streets on the way to 1450 Mitchell Road
[If you're walking down the street or peeking out a window, you may see Chell being followed by a large turret. You never see the turret move, however, if you take your eyes off of it for even a second, it'll suddenly be further down the street and closer to Chell.]
Action - 1450 Mitchell Road
[Chell finally arrives at GLaDOS' house and starts banging on the door, she's got a frustrated expression on her face as she does so.
The turret is waiting quietly behind her and may not be seen at first glance.]
[Chell opens the door to find 3 packages of varying sizes, one small and rather flat, one medium-large one, and one quite large one of a suspicious size.
She opens the small one first to find her clothes from Aperture. She doesn't plan on wearing them again, but they could come in handy later, you never know. The next one contains her portal gun. She hasn't seen many places that portals could be placed on, but if there were any, it'd be very useful.
Finally, Chell turns to the last one. It's about as tall as a turret, so that's what's got her worried. It's a bit wider, though, so she's not sure what to make of that. She circles the box, knocking on it to see if she can get any information that way.
She assumes that if it was a turret, the gun portion would be facing towards the door, so she tips the box over so that if there was a turret inside, it'd now be facing the ground instead.
Chell pries the box open and discovers that not only is it a turret, but it's the oversized turret that she had seen a few times. It had never attacked her or anyone else that she saw, it just somehow used the elevator and oversaw some of the other turrets when they were making music.
It's an odd choice of something to be returned to her, so she shrugs, just leaves it where it is, and goes back inside the house.
She sets her clothes on the Companion Cube, and when she turns around, the turret is standing in front of her. Chell dives beside the couch and peers around at the turret. The turret doesn't make any movements, it doesn't even have a red laser sight for targeting, it just stands there, staring blankly.
Chell waves her hand at the turret, and it still doesn't move. She shrugs to herself and stands up, walking past it and over to the curtains. She turns her back to the turret and pulls off a long strip of cloth and goes to work using it as a strap for the portal gun. She doesn't want to leave it in the house alone with Cliff and carrying it with her hands would get old, so this was a nice compromise.
When she turns around to head for the door, once more the turret stands staring at her. Chell frowns at it and decides that if anyone would know what's going on, it'd be GLaDOS.
She leaves the house and heads down the street.]
Action - Around Town - The streets on the way to 1450 Mitchell Road
[If you're walking down the street or peeking out a window, you may see Chell being followed by a large turret. You never see the turret move, however, if you take your eyes off of it for even a second, it'll suddenly be further down the street and closer to Chell.]
Action - 1450 Mitchell Road
[Chell finally arrives at GLaDOS' house and starts banging on the door, she's got a frustrated expression on her face as she does so.
The turret is waiting quietly behind her and may not be seen at first glance.]
Action - Streets
Huh? that's weird....
[he'll turn his head to throw...and when he turns back...it's now closer to Chell. So...out of sheer curiosity, he'll backpedal for a ways, keeping his eyes on it, then looking away quickly, only to see it a distance away again. So, he'll catch up to Chell.]
Is...is that thing following you?
no subject
When Gentarou catches up and asks about the turret, she glances back behind her to make sure it's still there, and she nods emphatically.
Chell has a personal rule about not speaking to and around robots, so she's going to stay silent. For all she knows, it could report back to GLaDOS what she was saying.]
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[It'll move again while his head is turned.]
It's like a creepy game of look away.
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[He can't take his eyes off of it. Maybe that's for the best...]
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Aggg....dang wrong account!
No worries!
Re: No worries!
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Action - Around Town
[Pinkie's bouncing up and down when she sees Chell, and look, she's got a small, green baby alligator biting down on her tail. It doesn't seem to be bothering her in the least.
She's spotted the turret, too, and she's rather interested. The baby alligator, however, only blinks.]
What have you got there?
[And it's following her, so...]
OOH! Is that your pet? Did you get a pet! Pets are the BEST!
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Instead of asking about it, she opens her notebook and writes a message to Pinkie in scrawled, but legible, handwriting, "It's a turret. I don't know why it's following me. They usually shoot bullets."
She holds up the notebook and shows her response to Pinkie.]
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[She holds up her tail with the gator attached. He drops off, falls on the ground, and blinks as he just sits there.]
Like I ran into a few people here that were worried about Gummy here just because he's an alligator, but he would never ever hurt anypony! He doesn't even have any teeth!
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She looks over at Gummy and now that he's not chomping on Pinkie's tail, she can see that he doesn't have any teeth like she said. That cleared up one mystery. She writes down, "Will he get teeth later?"]
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[Pinkie looks kind of surprised at that question.]
Well, he's just a baby, so I guess he will! But that won't matter, because he still wouldn't hurt anypony!
[Really, in order to hurt someone, you'd have to move. Gummy isn't doing much of that other than blinking his mismatched blinks every so often.]
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1450 Mitchell Road
What!
[.....wait. Her eyes narrow even more.]
Oh it's you, what do you want? I thought we were ignoring each other.
Re: 1450 Mitchell Road
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[She does look over though. Wait....why is one of her turret with ...]
Where did you get that?
You know if this is your way of apologizing for pretending to be a mute, I don't think returning stolen property is quite the way to go about it.
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She turns to point at the mailbox. The turret arrived on her doorstep. For some reason, it's hers, not GLaDOS'.]
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[Oh no. Don't think she's going to make this easy for you.]
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Around Town!
He unslings his bow and approaches Chell.*
Hey mate, I think you've got company.
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She nods in response and scribbles down a quick note, "It's a turret. I don't know why it's following me." She then holds the notebook out so that he can read it.]
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Will it stop if I shoot it?
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It dangerous? We could pick it up an wedge it in a tree where it can't get out.
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HOW DARE YOU GO AND HAVE FUN!??!?!
I KNOW, RIGHT? FOR SHAME!
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around town
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Pst, Bazett is female
Oh dear, I'm sorry about that, do you want me to fix it? Sorry again!
She looks over the words, then flips the notebook around to show her.]
It's okay!
[She remembers Lancer had been voiceless due to the post office at some point.]
Thanks!
Re: Thanks!
Re: Thanks!
Re: Thanks!
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Player plot time?
Sounds like it could be fun, if there's anything GLaDOS is able to do!
You wanna contact her or should I?
Hmmm, do you want to? I'm not exactly sure what you have in mind, so it might be best.