doucher ♐ (archer extra) (
enshrouds) wrote in
mayfield_rpg2012-06-15 12:16 pm
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one. ♐ he doth his green way beguile to fair hostess merriment
[Backdated slightly to post-Zombiefield!]
[A. ↣ 1129 Taylor. (Morning } Midday)
The zombies have gone, and now it's time to clean up. Archer can be found outside of his house today working to remove the makeshift barriers he had hastily thrown up before he departure for first the park and then, eventually, the Church. He's not being especially careful about how he goes about this, unfortunately, so passerby might want to be wary of any 2x4s or half-busted chairs or whatnot being unceremoniously chucked their way.]
[B. ↣ John Doe Park. (Noon } Afternoon)
Those who visit the park today will likely find themselves in for a surprise, as Archer has laid down several traps carefully hidden in the foliage. The majority of them are snares set to yank the target up into the air, once they unwittingly step into the concealed noose and trigger the trap, and leave them dangling there to struggle. These traps have been made more with entertainment in mind than survival, as Archer's enlisted some very strong branches and thick cordage in their construction; being caught in one will be humiliating and somewhat painful, but not lethal.
The deadlier traps are of a smaller scale and concealed within the thickest part of the trees; these were created and placed with a more serious earnest, their targets not blundering humans but quick and wily squirrels. Archer checks on these routinely from his perch high up in the branches, albeit with less frequency than he does the bigger, sturdier snares.]
[C. ↣ Eeeeverywhere. (Evening } Night)
It seems that setting up snares isn't the only trick Archer feels up to practicing. Once the sun has gone down enough to obscure everything in the dusky shadows of approaching night, Archer will take to the rooftops. He moves stealthily, quickly, a nimble figure flitting from house to house. He relies solely on the agility and strength of his now-very-human body to do this; after all, there was little way of knowing that he'd be regaining his Servanthood first, when the time came, so slacking off was simply not an option in a dangerous town like this.
He will cover every block at least once, sometimes twice, seeking to familiarize himself with the town's layout until he knows it like the back of his hand. Often, Archer will pause in his scouting to peer down at any pedestrians below and watch them with keen, intelligent eyes from the gloom. He will also listen at windows on a whim, either from the roof or as he's climbing his way up there.]
[A. ↣ 1129 Taylor. (Morning } Midday)
The zombies have gone, and now it's time to clean up. Archer can be found outside of his house today working to remove the makeshift barriers he had hastily thrown up before he departure for first the park and then, eventually, the Church. He's not being especially careful about how he goes about this, unfortunately, so passerby might want to be wary of any 2x4s or half-busted chairs or whatnot being unceremoniously chucked their way.]
[B. ↣ John Doe Park. (Noon } Afternoon)
Those who visit the park today will likely find themselves in for a surprise, as Archer has laid down several traps carefully hidden in the foliage. The majority of them are snares set to yank the target up into the air, once they unwittingly step into the concealed noose and trigger the trap, and leave them dangling there to struggle. These traps have been made more with entertainment in mind than survival, as Archer's enlisted some very strong branches and thick cordage in their construction; being caught in one will be humiliating and somewhat painful, but not lethal.
The deadlier traps are of a smaller scale and concealed within the thickest part of the trees; these were created and placed with a more serious earnest, their targets not blundering humans but quick and wily squirrels. Archer checks on these routinely from his perch high up in the branches, albeit with less frequency than he does the bigger, sturdier snares.]
[C. ↣ Eeeeverywhere. (Evening } Night)
It seems that setting up snares isn't the only trick Archer feels up to practicing. Once the sun has gone down enough to obscure everything in the dusky shadows of approaching night, Archer will take to the rooftops. He moves stealthily, quickly, a nimble figure flitting from house to house. He relies solely on the agility and strength of his now-very-human body to do this; after all, there was little way of knowing that he'd be regaining his Servanthood first, when the time came, so slacking off was simply not an option in a dangerous town like this.
He will cover every block at least once, sometimes twice, seeking to familiarize himself with the town's layout until he knows it like the back of his hand. Often, Archer will pause in his scouting to peer down at any pedestrians below and watch them with keen, intelligent eyes from the gloom. He will also listen at windows on a whim, either from the roof or as he's climbing his way up there.]
no subject
The window is open! Now it's just a matter of easing his way inside, starting with that carrot-top head. Just don't get up to pee, Nadeko!!]
no subject
But you know, she does exactly that. The moment you think about not wanting a person to go and pee they always do it, it's like a law of nature. So exactly at that moment Nadeko climbs off the bed to go and-- .. what is that orange thing.. in her.. window.. ... wait, why is it moving?! Have a tiny yelp, although it's Nadeko so it isn't too loud, more like just frightened.. ]
no subject
He will be trying to scoot backwards out the window through whence he came! But alas, the window takes that moment to slide back down and whack his shoulders.]
Ow-!!
no subject
[ Excuse her over-the-top stuttering, and she quickly moves to the side of the room that's the furthest away from him as if she's trying to hide against it even though she's in plain sight. At least she's creating distance, stranger danger right here!! ]
no subject
His attention returns to Nadeko after a long moment of mumbled obscenities. He cocks a sardonic eyebrow at her ineffectual hiding - because what else could she be doing, with that posture?]
Uh.....you aren't gonna scream, are ya? It's not what it looks like, I swear.
no subject
W-w-.. what i-is it supposed to look like..?
no subject
Just....a dumb joke, that's all. I'm not going to hurt ya or anything.
[REAL CONVINCING THERE, ARCHER.]
no subject
Y-.. you're not..? B-but you j-just came in through the window.. [ at least use the door GOSH. ]
no subject
Only 'cause I was on my way to your roof.
[Okay, now he's just being mean and seeing how this moe will react to THAT.]
no subject
W-w.. w-why would you w-want to go to my roof..?!
no subject
I like the view from high places. [Grin.] Chill out, kid, before your head pops off.
no subject
.. M.. my head might pop off..? [ feeling up her neck, is this really something that can happen.. ]
no subject
Yep, and then go rolling across the floor. [A frivolous little gesture of his fingers to symbolize this unfortunate occurance.]
no subject
And she's totally believing this, she's gullible at all, so she yelps a little more as she stares at the floor as if her head is already there. ]
T-.. that's so scary, I don't want that to happen..