Charles "bad camel" Fei-Ong (
encored) wrote in
mayfield_rpg2012-06-07 02:44 pm
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Entry tags:
scene xxv
ACTION;
A) [In the morning, Charles can be found living up to his actual age, being an old man and setting up a chessboard in the park!Someone save him before he starts feeding pigeons and wearing sweater vests. He doesn't seem to have a partner to play with. Not until you walk by, that is, at which point he smiles and gestures to the other side of the table.]
Why don't you take a seat? Let's have a match. [SUSPICIOUS... No, he's just that bored and in a rare social mood.]
B) [Or maybe you catch him a little later on, after he's packed away his chess set and is out walking his, uh... Horace. The giant beast actually seems pretty tame, all things considered, only stopping to sniff moving things (like you, whoops!) and occasionally making gross growling noises and drooling on the ground. So majestic.
For the unfortunate citizens, these two losers can also be found in much less docile situations - Charles trying to shoo his droolbeast away from a drone it's attempting to gnaw on, or perhaps Horace lolloping down the road with a few geese in its mouth.]
PHONE;
[And carrying on with the trend of being utterly unruffled by everything that happened over the weekend, Charles will pick up his phone in the early evening with a question for the masses.]
I'd like to know your opinion on concerts. Proper orchestral performances, I mean. Who here enjoys them? If something with that sort of music happened to be available in the city, would you attend? [His little fancy cultured self is starting to feel more deprived than usual okay... Having at least one other star performer now, all that's left is to gauge the interest of a potential audience.]
A) [In the morning, Charles can be found living up to his actual age, being an old man and setting up a chessboard in the park!
Why don't you take a seat? Let's have a match. [SUSPICIOUS... No, he's just that bored and in a rare social mood.]
B) [Or maybe you catch him a little later on, after he's packed away his chess set and is out walking his, uh... Horace. The giant beast actually seems pretty tame, all things considered, only stopping to sniff moving things (like you, whoops!) and occasionally making gross growling noises and drooling on the ground. So majestic.
For the unfortunate citizens, these two losers can also be found in much less docile situations - Charles trying to shoo his droolbeast away from a drone it's attempting to gnaw on, or perhaps Horace lolloping down the road with a few geese in its mouth.]
PHONE;
[And carrying on with the trend of being utterly unruffled by everything that happened over the weekend, Charles will pick up his phone in the early evening with a question for the masses.]
I'd like to know your opinion on concerts. Proper orchestral performances, I mean. Who here enjoys them? If something with that sort of music happened to be available in the city, would you attend? [His little fancy cultured self is starting to feel more deprived than usual okay... Having at least one other star performer now, all that's left is to gauge the interest of a potential audience.]
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Are you certain you can't figure out the meaning from what you already know? It's not very complicated, after all.
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The meaning may have changed over the years, along with the rules, I'm interested to know how you perceive it first.
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It's a game of strategy, of course. It used to be a common game among war generals, who would practice their skills in matters of the battlefield by playing chess. [he taps the piece his finger is resting on] The king and queen are the most important pieces, and the game is over once the king is captured.
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His eyes are lighting up with interest, that... actually sounds pretty fascinating, and he has to wonder why he wasn't at least taught this game considering the skills it promotes.]
Unfortunately, it's no longer such a common game among strategists. Even the greatest military minds often haven't played it.
[Ego +12]
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but wow he's starting to question whether or not Cain is actually bluffing... THE FUTURE IS BLEAK.]
I'll believe it once I see it, but it doesn't sound impossible. After all, they discard their roots and traditions when they become inconvenient, so practical and useful things like chess are bound to be lost. Rushing toward progress and the future as though they'll find the perfection that's so far out of their grasp somewhere within that... [shaking his head and muttering:] The mentality behind Đổi Mới is standard no matter the year. It's truly pitiful.
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I assume 'Đổi Mới' means progress? I know it must be Vietnamese, but I'm afraid that's one of the languages I'm unfamiliar with.
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It means renovation, actually. It was a term used specifically to reference the start of economic reforms in Vietnam after the war. [he sighs and tips his king to its side in an idle gesture before setting it upright again.] But the thought behind it is obviously the same as any other movement of its kind. Renovation and progress are just pretty ways of saying they're intent on uprooting everything that has come before because it doesn't fit into whatever they're currently trying to create.
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Uprooting the old isn't always a bad thing, depending on what the old was. Some practises, even ones that have been around for centuries, are damaging and pointless... replacing them is sensible and beneficial. Unfortunately, most people seem to believe that 'progress' and 'comfort' are synonymous, and so they give the highest priority to achievements that will improve their immediate quality of life, without much thought for what went before or what will come after.
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Either way, I suppose that's about as much as one can expect from their kind. They were designed to do things with the least amount of effort, you know? It's in their biological wiring.
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Do you think so? I don't believe that it's biologically encoded into them, I think it's more an indoctrination of the social norms. Nurture rather than nature.
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he plucks his king from the board, examining it with a vague disinterest.] Of course, humans take this to the extreme and run wild with it, resulting in the lazy, short-sighted society they've built. But their design, at the very least, is completely natural.
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Perhaps. However, some species have managed to out-evolve others by virtue of being the most proactive regarding their survival.
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Being proactive includes using the daylight hours wisely, isn't that so?
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Of course!
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So it still somewhat loops back around to whichever manages to consume things effectively. It's quite tiresome spending an entire day looking for the next meal, you know. One achieves nothing if their lives consist of eating and sleeping.
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[Albeit not the majority, but the occasional bright spark who propelled them forwards.]
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A few, perhaps. Sometimes the ability to consume things effectively doesn't come with a greater intelligence or ingenuity, as sad as that is. [case in point: horace...]
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Then those creatures are often hampered by a sub-standard survival instinct, or lacking in enough intelligence to understand when would be a sensible time to be afraid.
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That seems to sum up the human race quite nicely.
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I would have said the second part applied to others species more than humans.
[Such as chipoterans.]
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Hardly. Smaller or weaker creatures are usually quite quick to detect dangerous situations and react in a self-preserving manner, and larger or stronger creatures still know when it's time to withdraw. [which is why chiropterans are totally exempt okay, the 'flight' part of 'fight or flight' is unnecessary when you can swing around huge anchors for funsies and regenerate from just about anything...]
Humans do often scramble desperately to keep hold of their own lives but when things come down to it, their survival mechanisms on a whole leave much to be desired.
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[Although it sounds like he's defending humankind, really he's just aware that they can be remarkably good at using one another (as well as other creatures) as effective meat shields.]
But I think a discussion on evolution is a little off-topic, giving the nature of the game at hand.
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It seems we veered from the topic a little. Well, it's the same either way, I suppose. It isn't as though we're actually going to accomplish a game if you don't know the rules and I don't know the future rules. [he might look for a second like he's trying not to crack a smile...]
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I could try and teach you the rules as they are in my time, but they're quite hard to pick up.
[Why yes, he is calling into question Charles' ability to learn a fabricated game.]
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I'm certain they are. [because, you know, they can be as convoluted and nonsensical as possible without rhyme or reason...] Care to explain some of the basics to me?
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