firstofthefallen: (Default)
Louis Cypher/Louisa Ferra/Lucifer ([personal profile] firstofthefallen) wrote in [community profile] mayfield_rpg2012-02-26 04:29 pm

8th Candelabram - Phone

What is paradise?

For the person who brought us here, this place is paradise. After all, they can play with their toys all they want, break them all they want, and repair them all they want. The same for their play set. And in a way, I guess that is a valid paradise, isn't it? In the end, comfort is what everyone wants to some degree. And this place must make our captor comfortable, so I suppose that then is paradise.

But what's paradise to one person isn't to another, as we're finding out here. I suppose, then, if you had to design paradise, a perfect world: what would it be?
pinkscarflady: (this bright and beautiful world)

[personal profile] pinkscarflady 2012-03-08 08:58 pm (UTC)(link)
I suppose anything is possible. But my point was really more that it doesn't matter whether anyone achieves something so fleeting and subjective.
pinkscarflady: (this should be fun...)

[personal profile] pinkscarflady 2012-03-08 09:16 pm (UTC)(link)
Absolutely nothing, idioms about 'death and taxes' notwithstanding.

[She pauses. Perhaps she's being too hard on him? He sounds fairly young, so he's certainly entitled to his idealism without having to debate with a grown woman on her fifth martini. Then again, she'd never pulled any punches with Rose....]

And should you find a way to achieve this equality, how would you enforce it? In any group of sentient beings, it is really only a matter of time before one of them decides that he or she is somehow better than the others.
pinkscarflady: (tea and cakes)

[personal profile] pinkscarflady 2012-03-09 01:53 am (UTC)(link)
But on what criteria would superiority be judged? Is strength alone enough?