Mayfield Mods (
mayfield_mods) wrote in
mayfield_rpg2012-09-07 01:27 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
event: portal seven | the void

The final portal doesn't seem to be a portal at all. It's a glitch hole.
Located on the lawn of the library is a hole much like the ones that have plagued every new location for the past week. As with them, it hurts your eyes to look at too long, but even if you should muscle past the pain and stare straight into it, you can make out nothing on the other side. Nothing, save for a shifting, twitching, swirling void.
Unlike the portals, which were vertically placed like doorways, the hole at the Library is strewn across the lawn: if you want to enter it, you're going to have to jump. Of course, there's no guarantee it will even lead anywhere. Touching the hole or sticking your arm in doesn't have any effect: you'll pull your arm out unharmed. As far as jumping in completely goes, those who jump in disappear from sight. As long as you're on the Mayfield side, there's no way to tell what lies beyond the hole.
There's only one way to find out.
[ooc: Feel free to roleplay up to the point your characters jump in, assuming they do. A single group subthread will be created in a few hours revealing what happens on the other side.]
no subject
(Dang it Nagato, can't you warn me before you do that!?)
no subject
Hopefully no one nearby has a vocal frequency that falls in that same range.]
The effect will be removed within an hour.
no subject
no subject
no subject
She expects the girl should be able to resist the whispers on her own with her glut of superpowers.]
no subject
no subject
(... Nice weather? Not exactly.)
... I wonder where we're actually headed here?
no subject
[thank you, yuki]