Mayfield Mods (
mayfield_mods) wrote in
mayfield_rpg2012-09-06 12:44 pm
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Entry tags:
event: portal six | the wasteland

If you had thought that a charred nuclear hellscape couldn't possibly get any worse, turns out you thought wrong.
The sixth portal is located just a few yards across from the entrance to the Mayfield Dairy. The door to the Dairy is, as always, locked, but those of you who stare long enough at the drawn curtains might notice them fluttering slightly every once in a while- as if there's movement behind them. As if someone is watching.
Even just by glancing at the portal from the Mayfield side, you can tell it makes the desert portal look like a tropical vacation by comparison. The portal opens up to the interior of a ruined schoolhouse, its walls and floor caked with dust and ash. The hallways are bare and desolate, save for the occasional scorch mark. Inside the classrooms you can see small skeletons beneath the desks, curled up as if for warmth.
The world outside the schoolhouse is no better. Not only are the old hazards still here- pockets of intense radiation, air clouded by ash and smoke -but things have apparently deteriorated since your last visit. There are glitch pockets, as expected, but they're not sitting in place anymore: they're moving, slowly at times, quickly at others. And they're not moving at random, either: they'll come straight for you, as if they're hunting...
But glitch pockets aren't the only ones out for your blood. The roaming gangs of cannibal survivors are still here, but they appear to have been as changed as the landscape. Many of them bear the same deformities as the drones of the carnival- multiple or lacking limbs, two bodies fused together, mutated growths spreading up and down their limbs. Many of them are wearing scorched hazmat suits, patched together haphazardly. All of them are armed. None of them are friendly.
The sun hangs high in the sky, but you can barely see it through the thick brown clouds. This is a dead world, and unless you find that memento fast, you're about to become a permanent resident.
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[Of course, the bird interrupts. He glances up at her as they move along, not sure what to make of her warning either. Not the most understandable thing, is she?]
You know, if you're going to tell us something, at least use words like good or bad. We don't know what 'tingles' means.
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[Balin glances up in time to see Utsuho return with her tingly report. Which makes him frown in thought while Virginia and Caesar react to it. That's a weird observation to make—and since she has nuclear powers like he does ...]
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Bad, there.
[Man, this talking thing would be so much easier if she could assume her humanoid form again. But that would probably summon the horde, so she won't. Yet.
Besides, she only had two arms at most to carry people with and Virginia wouldn't like it if she didn't pick up Balin too.]
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Let's avoid that, then. Stick to this path around here.
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[That said to Balin. To them all, he adds:]
Then that's going to add a few minutes to our trip. We were going to cut down that one... [He looks up to Okuu.] Go see if the street next to the bad one is clear.
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Not unless we got'a right equipment. Which ...
[He looks back up at Utsuho.]
We might.
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...or maybe somewhere else, she forgets.]
Unyu!
[But she's happy to do this! And wings off in that direction, circling up and back again down the street. No tingling feeling, at least, which was all she was looking for just then.
She flies back, croaking a bit.]
Good!
[See Caesar she was listening!]
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We'll be on the right street after about two blocks down this one.
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Okuu quite liked to think the latter was true, since she was winging around, but that's Okuu. In reality it probably wasn't in the least.
...but it was still too quiet, outside of the sound of footsteps.]