Mayfield Mods (
mayfield_mods) wrote in
mayfield_rpg2012-09-06 12:44 pm
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Entry tags:
event: portal six | the wasteland

If you had thought that a charred nuclear hellscape couldn't possibly get any worse, turns out you thought wrong.
The sixth portal is located just a few yards across from the entrance to the Mayfield Dairy. The door to the Dairy is, as always, locked, but those of you who stare long enough at the drawn curtains might notice them fluttering slightly every once in a while- as if there's movement behind them. As if someone is watching.
Even just by glancing at the portal from the Mayfield side, you can tell it makes the desert portal look like a tropical vacation by comparison. The portal opens up to the interior of a ruined schoolhouse, its walls and floor caked with dust and ash. The hallways are bare and desolate, save for the occasional scorch mark. Inside the classrooms you can see small skeletons beneath the desks, curled up as if for warmth.
The world outside the schoolhouse is no better. Not only are the old hazards still here- pockets of intense radiation, air clouded by ash and smoke -but things have apparently deteriorated since your last visit. There are glitch pockets, as expected, but they're not sitting in place anymore: they're moving, slowly at times, quickly at others. And they're not moving at random, either: they'll come straight for you, as if they're hunting...
But glitch pockets aren't the only ones out for your blood. The roaming gangs of cannibal survivors are still here, but they appear to have been as changed as the landscape. Many of them bear the same deformities as the drones of the carnival- multiple or lacking limbs, two bodies fused together, mutated growths spreading up and down their limbs. Many of them are wearing scorched hazmat suits, patched together haphazardly. All of them are armed. None of them are friendly.
The sun hangs high in the sky, but you can barely see it through the thick brown clouds. This is a dead world, and unless you find that memento fast, you're about to become a permanent resident.
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Eventually the figures in the distance catch his attention. ]
Looks like we're not alone.
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... What a charming place this is.
[He ends up shaking his head, also flinching away from the glitches, his engine revving unhappily.]
Where to next, my dear, fearless leader?
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[He spreads his hands.] I have no idea. If any building is standing, I'd think it'd be in there.
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Here's hoping this won't be another Westport.
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It wasn't. That wasn't... better than this. You can actually use your intakes here. We're ourselves here.
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Don't worry about it. Let's... just get this over with, all right?
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... Or. It could be right out here in the open. And heavily guarded?
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That's a possibility.
[ He throws a quick glance at his companion, before walking slowly closer to the crater. ]
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[He nods, and then paces along beside him, watching. He's ready to throw Jolt to the ground, in case one of those things gets too close.]
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The glitch pockets continue to float around it, but are not yet coming near them. No matter how far they float they never stray from the perimeter.]
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You see anything, Sideswipe?
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[As he creeps up alongside Jolt.]
Those things seem pretty stuck in place, though.
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There's something in there. Think we can make it through?
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I think maybe I could. I'm faster than you, after all. [He pauses, then makes to climb over the lip of the crater.]
Think those whips of yours reach the bottom?
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[If you catch his meaning...]
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