Mayfield Mods (
mayfield_mods) wrote in
mayfield_rpg2012-09-01 12:00 pm
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event: portal one | the island

The first portal doesn’t take long to locate: it’s across the road from the Rec Center, in a field visible from the pool. There is no shimmering or flashy effects to indicate the portal’s presence. There is simply an eight-by-five-foot vertical hole in the middle of the air, a hole through which a vast expanse of sand and surf can be seen. Said hole is completely two-dimensional- walk to its side, and it will seem as though it’s disappeared.
There are times, however, when the portal seems to disappear even when viewed from the front. Every once in a while, the portal appears to flicker ever so faintly, like a television briefly losing signal. Don’t worry about it- it’s probably nothing. Those who visited the carnival last month and viewed the pockets of nothingness that plagued it may feel a familiar sense of physical discomfort when staring at the portal for too long- as if your eyes instinctively know that they’re looking at something that shouldn’t exist in this world.
Stepping through the portal doesn’t burn or hurt at all, although the temperature immediately rises on the other side from early autumn to the peak of a tropical summer. There is, however, a slight tingle to your skin that lasts only for moments upon passing through. Again, probably nothing. The portal does not vanish after you pass through it: behind you you can see the field and the rec center in the distance.
The island has no name. Its beach stretches from east to west as far as the eye can make out, and the great sea lapping at its edges is a bright, clear blue. Looking out at the ocean you can see that it’s calm, the waves soft and almost inviting. There’s no other land on the horizon, only a vast expanse of endless sea.
The only signs of human habitation you can make out are littered on the beach around you. A set of towels, beach chairs and umbrellas have been set up a short distance away from the portal. In the wet sand left in the high tide’s wake, a series of sand castles have been constructed, as well as a shallow pit where someone may have been buried in the sand.
On the opposite edge of the beach lies a forest of palm trees. The foliage is thick, but there seems to be a path carved into the flora a short distance away from the shore.
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[ Because his illusions are the best in Mayfield, and as long as Sherlock believe there are real crutches, they'll basically be that exactly. ]
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That... would be most helpful.
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[ He does some weird movements and then he's holding out a perfectly normal pair of crutches (well, almost, the're sort of red and there are something that looks like eyes on them in several places) for Sherlock. ]
Here you gooo.
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That's... handy.
[He looks at his leg.]
Don't suppose you could do something about this?
[He gestures to the wound. Did they already talk about this? He doesn't remember. That's a sign of the amount of blood he's lost.]
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Oh this is going to be tedious.
[He looks up at Fran.]
If I start to fall, do me a favor and catch me?
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[ He considers the request for a moment, then shrughs lightly. ]
Me guess Me can do that.
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Well, that's half the battle.
[He's breathing heavily, that took much too much effort and he has a ways to go.]
Good. Now. If you can lead me to the portal as well, I'd be much obliged.
[That's as close as he gets to being polite.]
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[ Looking around, Fran sniffs the air. It's an illusionists job to be able to feel what's real and what's not, and the air pressure is more off in that direction, and that should be the gate that he can feel.. ]
Right..
[ For those that Frna know or talk to, that is very polite, really. ]
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Right it is.
[He moves so slow, it's clear how much pain he's in. But the crutches clearly help him.]
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[ Leading the way, leading the way.. It doesn't feel like it's a moving gate, at least. There are those, too, after all. ]
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This is ridiculous.
[He's totally annoyed with the situation.]
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Whaat?
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Having to stop every few paces - simply to catch my breath.
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[ Well.. ]
That's normal when you're hurt.
[ Moron. ]
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[He sounds almost like he's whining.]
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Well, I'm not going to get better if we stay here.
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That's true Me gueeess.
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Why do you guess? You should know. Be certain of yourself.
[Well, that's how Sherlock lives, anyway.]
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[ Random, crazy, deadly. They are a bunch of assassins, after all. ]
You never know when you'll diiiiiie.
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[Granted, there's not much he does worry about - other than unsolved cases or things he doesn't know.]