mayfield_mods: (Default)
Mayfield Mods ([personal profile] mayfield_mods) wrote in [community profile] mayfield_rpg2012-09-01 12:00 pm
Entry tags:

event: portal one | the island



The first portal doesn’t take long to locate: it’s across the road from the Rec Center, in a field visible from the pool. There is no shimmering or flashy effects to indicate the portal’s presence. There is simply an eight-by-five-foot vertical hole in the middle of the air, a hole through which a vast expanse of sand and surf can be seen. Said hole is completely two-dimensional- walk to its side, and it will seem as though it’s disappeared.

There are times, however, when the portal seems to disappear even when viewed from the front. Every once in a while, the portal appears to flicker ever so faintly, like a television briefly losing signal. Don’t worry about it- it’s probably nothing. Those who visited the carnival last month and viewed the pockets of nothingness that plagued it may feel a familiar sense of physical discomfort when staring at the portal for too long- as if your eyes instinctively know that they’re looking at something that shouldn’t exist in this world.

Stepping through the portal doesn’t burn or hurt at all, although the temperature immediately rises on the other side from early autumn to the peak of a tropical summer. There is, however, a slight tingle to your skin that lasts only for moments upon passing through. Again, probably nothing. The portal does not vanish after you pass through it: behind you you can see the field and the rec center in the distance.

The island has no name. Its beach stretches from east to west as far as the eye can make out, and the great sea lapping at its edges is a bright, clear blue. Looking out at the ocean you can see that it’s calm, the waves soft and almost inviting. There’s no other land on the horizon, only a vast expanse of endless sea.

The only signs of human habitation you can make out are littered on the beach around you. A set of towels, beach chairs and umbrellas have been set up a short distance away from the portal. In the wet sand left in the high tide’s wake, a series of sand castles have been constructed, as well as a shallow pit where someone may have been buried in the sand.

On the opposite edge of the beach lies a forest of palm trees. The foliage is thick, but there seems to be a path carved into the flora a short distance away from the shore.
ooeeooahah: (Seeing)

[personal profile] ooeeooahah 2012-09-01 09:10 pm (UTC)(link)
Yeah, not going swimming, for one thing.

[ She scans the area, murmuring. ]

So far nobody's dropped off my radar, but that doesn't mean there isn't a danger here.

[personal profile] glowing_skye 2012-09-07 09:09 pm (UTC)(link)
Right. And who knows what kind of interference there might be. I can't imagine this is a stable... place, wherever this is.

If something catches you attention, though, please let me know. I'm more limited than you are, sensewise.
ooeeooahah: (Flashy)

[personal profile] ooeeooahah 2012-09-07 10:40 pm (UTC)(link)
[ Ilsa nods. ]

Things get weird, even if I'm not nearby, look for a blue light. I'll try to lead as many back to the portal. Or out, if we have that option.


[personal profile] glowing_skye 2012-09-11 05:51 pm (UTC)(link)
That'll actually be really helpful. Thank you.

And we can compare notes when we're safely... well, somewhat-safely back in Mayfield.
ooeeooahah: (Default)

[personal profile] ooeeooahah 2012-09-11 05:56 pm (UTC)(link)
[ Ilsa nods. ]

Bingo Night, if not earlier.

[personal profile] glowing_skye 2012-09-19 07:54 pm (UTC)(link)
Yes.

Possibly over drinks, depending on how this goes.
ooeeooahah: (drink?)

[personal profile] ooeeooahah 2012-09-19 07:59 pm (UTC)(link)
We need to take over the tavern, soon.