mayfield_mods: (the end)
Mayfield Mods ([personal profile] mayfield_mods) wrote in [community profile] mayfield_rpg2012-12-02 11:36 pm
Entry tags:

THE END

You've walked for what feels like ages down the highway as a group- all those who chose uncertain freedom over certain death. Within an hour, Mayfield became a distant speck on the horizon before ultimately fading into the hills and trees. The only sign of the place you've escaped is the sky, which remains an eerie brown even after night falls and you've put Mayfield hours behind you.

Try as you might, it's impossible not to imagine that you've been led into a trap. What if this is all part of some new sick game of Johnson's- or even Zemekis'? It certainly wouldn't be the first time. What if the events of the past few months- saving Annie, Gray's "ghost", Zemekis' apparent death -what if it's all been nothing but the latest in a long tradition of Mayfield's-

These thoughts fade when you see the first sunbeam.

This road isn't like the ones before: the roads that looped endlessly into themselves, inevitably leading back to where they began. This road has an end.

Keep walking forward and you'll find yourself in a new town, both similar to Mayfield and utterly unlike it. The buildings here are crude and unfinished- the streets little better than paved paths of dirt. There are no drones here, no hazmats, no one in sight other than you and your companions. But all of these things are nothing more than trivial details, when compared to what you feel the moment you enter its boundaries.

There's power here- you can feel it in your fingertips. Each and every one of you can, from the most godlike seraph to the most ordinary human: power, faint but unmistakable. The power to build a world, and to destroy it. The same power that's been lorded over you for four years... but now, it's yours to command.

You can create a new life here. It isn't the home you remember- the home you remember, after all, was never yours to begin with. For some of you, that's a blessing. For others, it's a hard truth you'll have to live with. But even though you can't go home, with the power you've been given, it might just be possible to bring home to you. Bits and pieces of it- locations you remember, small creatures from your world- no people, though. That's one power Annie decided not to give you.

The place you've found isn't perfect- there will be work, hard work, and pain. The place you've found is your own: there are no overseers here, no Zemekis, no Johnson. The place you've found may not be paradise- but it's the nearest thing you're going to get.

You've found, at last, a better place to live.
magicalrealist: (Serious letter time.)

Re: ????

[personal profile] magicalrealist 2012-12-03 04:57 am (UTC)(link)
(Twilight knew everything was over the instant she stepped down the highway and wasn't blocked off by the town's powers. She was actually able to press onwards, to escape Mayfield and more importantly, continue down her own path. It was a long walk, but reaching this new town, feeling in control after so long, made everything worth it.

It wasn't Equestria; she knew she could never return to Equestria, but just as she did with Mayfield, she'll make the best out of what she has. She has friends to care to, others to support and a home to build. She was ready to make this new place a true better place to live.

But of course, she knew better than to trust it right off the bat. She had to search every inch of the town before she could trust it; this new building wouldn't escape her. She wasn't sure how difficult it would be to break in, but she had to know what it was. Twilight stands right outside, eying it warily as if inspecting it for inconsistencies or weaknesses.
)